Tag Archives: DKC

Plan for 2017 for This Blog

It’s hard to believe that April is almost around the corner, and I still haven’t posted a new mini-review or the review for DKC Returns! As per usual, things have come up in the past few months that have completely stalled my progress on working on either of those reviews. I will say that I’m not planning on doing a mini-review before the DKC Returns review anymore, since I lost interest in the game which I was planning on reviewing (Overwatch). To be honest I haven’t even finished playing through DKC Returns yet (and I’m planning on playing it through on both the Wii version and the 3DS remake if time allows for that), and this is thanks to a certain game that has been very popular recently (of course, it’s Zelda Breath of the Wild). I’ve also had to scrap certain post ideas as they eventually weren’t relevant after many months of sitting unfinishing (I was planning on doing a “Top 10 Pokémon Games” list back when it was still the 20th anniversary of Pokémon, but that list started sometime around March last year and never got finished). 

Also, I haven’t given up on the Minecraft adventure map, but I haven’t had any time to work on it since 2017 began. On an interesting note, it’s been more than two years now since the original (quite meh) Version 1.0 of Golden Continent released. I had thoughts of maybe working on the adventure map quite a bit to get some sort of update out by that time, but that didn’t really work out. I obviously can’t even remotely give any sort of release date for Version 1.1 (and I’m not going to bother with calling it “alpha V1.1” or whatever, it’s currently a massive update to the map regardless, so the update after that will just be called Version 1.2, if I ever even get there). However, I can say that when the map update does eventually get released, it will be good (unlike V1.0, in my opinion). My most recent roadblock with the map has been dungeon design, but a few reviews of some Zelda games by a YouTuber named “KingK” have given me a new perspective on dungeon design. I’m currently figuring out designs for individual rooms and puzzles to place in them, but the overall dungeon structure has been greatly aided by KingK’s 3D Zelda reviews.

As of right now, I have a feeling April will be completely bare when it comes to blog posts, but I should have something coming out at least by late May. Thanks for sticking with this seemingly deserted blog for quite some time (if you did).

[June Update: I haven’t gotten much further in playing DKC Returns, but the Minecraft map has gotten a lot of attention from me lately. To be frank, I haven’t had a lot of time to play games, which are pretty much the backbone of this review blog. Normally the summer is a time that I can finally spend a lot of time on games or reviews, but I’m going to be a lot busier this summer than normal. I will try to get something out eventually (very reassuring, I know), but I can’t make any guesses as to when that will be, as I didn’t even make my last guess. I might make a Saturday Gaming Stuff after E3, just to share my thoughts, but I can’t make any promises as to when I’ll post that (it may be the Saturday after E3 or a few Saturdays after, depending on how much time I have to work on it). Thanks for reading this (if anyone has), and I hope to return with improvements to my review style.]